- Facility Information
The Bump Set Drink league
reserves only 4
volleyball courts
at the Discovery Sports Center. Any other volleyball courts which
may be open are for walk-in volleyball. The Discovery Sports
Center
charges $5 per person to play on the walk-in courts. At least 2
of
the courts reserved for BumpSetDrink league play will be open for
"free"
pickup (league members only) until 10:30pm after matches have been
completed.
Please remember that the
Discovery Sports Center is a
county-operated facility. It is prohibited to possess alcohol in
the Discovery Sports Center or in the parking lots.
- Registration
All registrations are final.
No refunds will be
offered for
any reason. If a player chooses to not to play in the league after they
are selected for a team, for a reason other than a change in situation
(e.g. injury or work), the league directors reserve the right to ban
the
person from future registration.
- Conduct
Rude
behavior or
offensive
conduct is not permissible. Such behavior will lead to
immediate
match suspension by the referee. Suspension from the league, due to
repeated poor conduct, will be recommended by the league officials on a
case by case basis. Multiple suspensions can lead to a permanent
ban from the league.
- Interpretation of USA Volleyball
Rules
BumpSetDrink
Volleyball league
rules are a modified
version
of the USA
Volleyball rules. They are interpreted as strictly as the
referee
deems reasonable. For any circumstances which these rules do not
address,
the decision will be based upon the USA Volleyball rules.
- Rule Changes
Any of the
rules contained
herein, as well as rules
covering
items not explicitly stated within these rules, may be modified as
deemed
appropriate by the
league
officials.
- Team Spokesperson
One of the
players on the court
shall be designated
as
the floor captain. The floor captain is the only player who may
approach
and address the referee as the spokesperson for the team. Floor
captains
may ask for
rule
clarifications.
- Protesting a referee
call
If
a team spokesperson disagrees with the validity of a referee’s call
(eg: a
misinterpretation of a rule; failure to apply the correct rule; failure
to
charge the correct sanction; not decision
of a referee as to the level of a
carry or a lift, or whether the ball was in or out) they should
immediately
state they would like to protest the call. Play should stop and
the
league representative on duty should be called in to make the decision
based on
the rules in play.
- Time-out Requests
Requests
for time-outs may only
be made by the floor
captain. Each team is allowed two time-outs per game. The time-out is
limited
to 30 seconds.
Commissioner Time-out:
- When team captains require the
assistance of
a
league
official who is actively playing in a match, those captains must
approach
the referee who is officiating the game in which the league official is
playing. When the ball is not in play, they may request to speak with
the
official. The referee should then call an official's time-out for this
purpose.
The time-out will NOT be charged against either team.
Note:
Please do not
disturb the league
officials
during their scheduled matches unless it is absolutely necessary.
Before disturbing a scheduled match, please try to find another league
official who is not playing.
- Player's Uniforms
Members of
a team are not
required to wear a team
uniform.
This is an exception to the USA Volleyball rules. Team captains may
elect
to request that their players wear
similar
jerseys.
- Team Composition
A team
shall consist of a
minimum of 5 players and a
maximum of 6 players on the court.
If a team roster has only 3 players
of 1 sex on
it, then
they must have a minimum of 2 people of that sex on the court if they
are
present and are able to play (i.e. 4-2 or 3-3).
If a team roster has only 2 players
of 1 sex on
it, then
they must have a minimum of 1 person of that sex on the court if they
are
present and are able to play (i.e. 5-1 or 4-2).
If a team can not field the
appropriate number of
players,
and does not want to utilize the substitution rule, they may play with
'a ghost player' that rotates in the position of the
player that the ghost position is representing. This ghost player
should
start in the 6th service position ('center back' if starting with
service
or 'server position' if starting with receive of service) position and
rotate as the team rotates. The ghost position does not rotate off the
court. The team will lose the serve when the ghost player rotates to
the
service
position.
All eligible players present at a match play in all games in that
match.
Teams with more than 6 players present must rotate players on and off
the
court, with the rotation occurring off either (or both) side of the
court
when a side out is granted. If a team has the minimum number of players
of a particular sex present, those players remain on the court and the
player on the sideline remains there for an extra rotation when the
required
player passes in the rotation.
- Substitutes
A
substitute list will be
maintained by the league
commissioner(s)
and will be available to captains for help with suggestions. Captains
may choose a substitute
to play from this list or any other person if a regular player from the
team will be missing AND the opposing
captain agrees.
No team may choose as a substitute
any regular
player currently in the league if that player is scheduled to play in a
match at the same time (i.e. a lower division player may not abandon
his/her team to substitute for another team at a higher level.)
Team captains must notify opposing
captains, at
the beginning
of a match, of any substitute players who are participating in the
match.
- Permanent Substitutes
If a
player is unable to
participate on the team for
the remainder of the season, a permanent substitute may be obtained.
The
permanent substitute will assume the position of the player that is
being
replaced on the team's roster.
A permanent substitute may be added
to a team's
roster,
prior to the beginning of the playoffs, either by unanimous approval of
the remaining team captains or by approval of a majority of the
remaining
team captains and either the league commissioner or the league
director. The permanent substitute may not be a player on
another roster in the current season.
Once the playoffs begin, no changes
may be made to
a team's
roster except as provided below in playoff rules.
- Scoring
Rally
scoring is used during
the matches. Games
will be played to 25 points with a cap at 27 points. If time
becomes
short, the games may be abbreviated, at the referees discretion, to 19
points with a cap at 21 points.
Let Serves which contact the
net and land in the
opponents
field of play are legal.
An accurate game score is the
responsibility of
both captains
(and their teams) who are playing in a match. Scores are kept on the
scoreboard
placards during each game. Final game scores should be recorded on the
score sheets.
Captains, or a player designated as
the captain if
the
captain is not available for a match, should verify that the scores are
recorded at the completion of the match. If scoresheets are not
available,
it is the captain's responsibility to insure that the results of the
match
are communicated to the league commissioner.
If scores are not recorded, a
double
forfeit may be declared.
- Injuries
If a
player becomes
injured
during play, play shall be stopped immediately. The
injured
player will be allowed a reasonable amount of time to determine
whether
or not to continue playing. If a player can not continue play, a
substitute
player may be brought in. Once a player leaves the game due to an
injury,
that player may not subsequently return to play in the same game. Note
that the player may return to play in another game during the same
match.
- Grace Periods
For the
first match of the
evening, a grace period of
10 minutes after the scheduled start time of the match will be allowed
before the first game will be forfeited. Each subsequent game
will be
forfeited
every 5 minutes. Play will start as soon as each team has at
least 5 players.
For matches other than the first
match of the
evening,
the first game will forfeit at game time. Each subsequent game
will be
forfeited every 5 minutes. Play
will
start as soon as each team has at least 5 players.
The score of each forfeited game will
be recorded
as 25-0.
If a team forfeits, the games may
still be played.
The
score, however, will still be recorded as stated above. The referees
may
choose not to officiate a forfeited game. It is the league
officials view that a forfeit should be avoided as much as reasonably
possible. If anyone is available to substitute, all attempts
should be made to play the match as scheduled.
- Length of Game
Rally scoring will be in effect for all
games. There will be a 6
minute warm-up period before the start of the games. Please
prepare as much as possible before the previous match ends. In
general, games will be 25 points with a 27 point cap. Note, the
1st game of the 7pm match should start at 7pm, therefore warm-ups
should take place before 7pm. If, however, time becomes short,
the games will be abbreviated to 19 points with a 21 point cap.
The start of the match is defined as the end of the previous match or
7pm, if it is the 1st match of the night. Time is defined as
becoming short if the 1st game ends later than 25 minutes past the
start of the match (20 minutes for the 7pm match). If the
cumulative time at the end of the 2nd game is longer than 40 minutes
from the start of the match, than the 3rd game will also be
shortened.
Due to the league's contractual obligations with the Discovery Center,
there is no discretion on the referee's part to change these
parameters.
- Standings
Standings
will be determined by
game win/loss records
from each match. If two or more teams are tied for a position,
positions
will be resolved by the following criteria, applied one at a time, in
order:
- The team with the best game
record against
the
teams with
which it is tied.
- The team with the best point
differential
(points
scored
minus points given up) against the team(s) with which it is tied.
- The team with the best overall
point
differential.
- The team with the most points
scored against
the
teams with
which it is tied.
- The team with the most points
scored overall.
- A coin toss between the involved
captains.
- Court Setup/Takedown
In
general, the courts should
already be set up and
ready
for play before the first match. If they are not, it is the
responsibility
of the teams playing in the first match to contact the Discovery Center
personnel to set them up.
- Net Play and "Under the Net" Play
Bump Set
Drink has decided not to adopt the USAV rules regarding net play and
under the net play. Therefore, any part of the body not in
contact with or directly above the center line will still constitute a
fault and a side out. Any touching of the net, unless incidental
to the play, with also constitute a fault and a side out.
- Team Eligibility
All teams
are eligible to play
in the playoffs.
- Player Eligibility
All
players currently on the
team at the start of the
playoffs are eligible for the entire playoffs. Once the playoffs start,
only changes outlined below may be made to the team rosters.
Only players on a team at the start
of the
playoffs are
eligible to play for that team during the playoffs.
In order to prevent a team from
forfeiting or
playing a match with less than six players during
the playoffs, a substitute for the playoffs may be permitted with
unanimous approval of the remaining captains. If a substitute is
required
for the playoffs, that substitute must be approved prior to the
scheduled
beginning of play on that evening. The substitute may be from a
lower division team who has already been eliminated from the playoffs.
- Playoff Structure
A double
elimination playoff
will be used to
determine
the winner for each divsion. All teams will be seeded according to the
standings at the end of the regular season.
- Match Format
Playoff
matches will consist of
the best 2 out of 3
games.
The first team to win 2 games wins the match. Games 1 and 2 will be to
25 points with a 27 point cap. If a third, deciding game is required,
it
will be to 19 points with no cap. During this third game, teams
will
change sides at 10 points.
- Work Teams
During the
playoffs, captains
will be required to
provide
work teams for certain matches in which their team will not be
participating.
Work teams will be assigned based on a schedule drawn up by the league
commissioner.
A work team consists of 3 players,
one to keep score and two to call lines. Teams in the AA, A and BB
divisions are also
required to provide a 2nd (or down) referee.
Teams failing to provide a work team
for the assigned matches will be penalized 3 points per missing player
at the start of
their work match in corresponding games of the work team's next match.
In other words, if a work team
does not show up for an assigned match, 9 points would be awarded to
the
opposing team at the start of each game of the match. It is the team's
responsibility to be aware of when they are the assigned work team for
a match.
There is no grace period for the work team. A team of 8 players
should be able to have 3 persons present for the beginning of their
work match (including 7pm starts).